GD3140 - Game & Level Design V

A game experience can be improved when the action and environment facilitate good storytelling. The game world along with interface elements provide a canvas for delivering a game story. Revision and refinement are important processes when seeing a project through to completion. This course will focus on the completion of student single player levels from the previous Game and Level Design course. Through playtesting, revision, and refinement, students will complete and deliver a short single player game experience.


Prerequisite(s): GD3100

Corequisite(s): GD3170, GD3150



This course is offered in the following programs:
Video Game Art & Design