GD3150 - Interactive Storytelling

Games as storytelling devices is a popular and growing trend in game development, and drawing attention to the narrative possibilities of interactive entertainment. Storytelling is an important element of game design that can deliver a narrative context to the events and actions of game play. Environments and interfaces also have the power to influence a story experience and can be used to guide a player throughout the events of the game. In this course, students will develop in-game artifacts and utilize various literary, auditory, and visual forms of interactive narrative, providing deeper storytelling experiences to compliment game play and level design.


Prerequisite(s): GD3130

Corequisite(s): GD3140



This course is offered in the following programs:
Video Game Art & Design