GD3110 - Art for Games IV

As a continuation of the Art for Games series, this course covers advanced art asset creation for implementation into 3D game levels including environments, props, particles, and effects. In combination with 3D Game Character Design, students will also design and create accessories for their character and be introduced to 3D game character animation. Participation in critical analysis and discussion provides feedback for improving work.

Prerequisite(s): GD2150

Corequisite(s): GD3100, GD3120

This course is offered in the following programs:
Video Game Art & Design