GD3120 - 3D Game Character Design

This course covers 3D game character design including concept, modelling, texturing, rigging, posing, and presentation. Tools and techniques are utilized with a focus on application for game art. Participation in advanced critical analysis and discussion provides feedback for improvement of work.

Prerequisite(s): VA1140

Corequisite(s): GD3110

This course is offered in the following programs:
Video Game Art & Design